﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Rescue_of_the_Dwarvenzombies.GameStates
{
    class GameOver
    {
        //public override void Update(Microsoft.Xna.Framework.GameTime gameTime)
        //{
        //    throw new NotImplementedException();
        //}

        //protected override void InitKeyMap()
        //{
        //    throw new NotImplementedException();
        //}

        //protected override void InitRootLayer()
        //{
        //    throw new NotImplementedException();
        //}
    }
}
